Saturday, February 4, 2012

Almost forgot to update :c

Ok. so this week i played some games, which I haven't done for the past like 2 or 3 months.
In addition I also fixed all(i think) the memory leaks AND started rewriting my chunk rendering pipeline so that the amount of iterations over chunks is  (WORLD_SIZE^2)*4 rather than (World_SIZE^3)*4
So that should give me a nice boost of about 20 FPS. and it's at ~45 FPS now with a world size of 12 so that's probably going to bring average FPS on my laptop up to like ~60. Awesomeness! that means People will be able to run my game with a higher view distance, which is nice.

Next on my list:

  • Biome code(I call it zones but whatever.)
  • Finish my random tree generation code (just have to add branches and leafs)
  • Finish ore spawning code
  • Finish cave spawning code
  • Implement tools
  • Make code for interacting with physics items (picking things up and whatnot)

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