Recently I got chunk loading to be super fast(compared to what it was) which is a HUGE step toward playability.
Now on my list of things to do before it is playable:
- Fix a memory leak related to updating the chunks physics mesh info.
- Fix saving error.
- Minor error where mesh optimization code sometimes does not work properly.
- Decrease memory consumption for chunks (already have a few ideas which might make them use next to no memory)
- Ore spawning and caves
- Tweak surface terrain generation some more.
- Full HUD, Inventory, & Tool code.
- Chests and other storage unit's code.
- Tree Spawning.
Now for some pictures of my new Sky and Fog shaders after the break!
- Decrease memory consumption for chunks (already have a few ideas which might make them use next to no memory)
- Ore spawning and caves
- Tweak surface terrain generation some more.
- Full HUD, Inventory, & Tool code.
- Chests and other storage unit's code.
- Tree Spawning.
Now for some pictures of my new Sky and Fog shaders after the break!